Design Thinking

You Don’t Have to Build the Thing

A customer once rejected Matt Scott’s product for being the wrong size – not broken, just wrong. It’s the kind of assumption nobody thinks to test until it’s already built. Matt shares why the fastest way to learn what customers actually want isn’t building an MVP, it’s testing the assumption first – from a mis-sized widget to a client renting surfboards out of a van with a handwritten sign.

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How hi-touch beats hi-tech

Most innovation work starts in a boardroom. Danny Seals starts in someone’s kitchen — literally. When researching the lived experience of employees, his team showed up at people’s homes at five in the morning, had breakfast with the family, and did the commute. Because the gap between what organisations think people experience and what people actually experience is exactly where innovation quietly fails.

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The startup strategy behind Script Sense

Most startups move fast and fix later. Script Sense founders Kieran Rasmuson, Puneet Saini and Rijul Gupta did the opposite – spending months in the field before writing a line of code. This is the design thinking strategy behind one of New Zealand’s fastest-growing health-tech startups, and what it teaches about discovery, team design, and testing in high-stakes sectors.

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How play unlocks creative strategy

Your strategy sessions are producing polished versions of ideas you already had. The problem isn’t your team — it’s the format. M. Azeem Sahir, LEGO® Serious Play® facilitator and human capital specialist, explains why physical engagement unlocks the creative thinking that slides and whiteboards can’t, and what happens when you ask people to break what they’ve built.

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